8 Player Multiplayer - Mix and match human and AI players, maps and game modes to set up your ideal multiplayer game.Skirmish Mode - Lay siege to your enemies in fast-paced custom skirmish matches against the AI.Build the Ultimate Castle - Design mighty strongholds and fill them with fiendish traps to crush your enemies!.Players can also expect new visuals, a reworked battle interface, new AI characters, environmental threats, new units and real-time physics. As a developer their mission is to recapture the addictive, intense gameplay that made the original Crusader a classic. It is only now, having become a fully independent studio, that Firefly feel comfortable delivering a worthy sequel to their fans’ favourite game. Crusader 2 has been on the mind of Lead Designer Simon Bradbury since the release of Stronghold Crusader in 2002. Recently Stronghold Crusader HD gave the game a new lease of life, offered as a free update for existing owners of the game and made available for purchase on GOG and Steam. Since launch Crusader has sold over two million copies, with over 3000 user-made maps still in circulation on one Stronghold fansite and fans still playing the game today. With a new setting, additional content and a greater focus on real-time strategy over the sim gameplay elements of the original Stronghold, Crusader quickly became the fan-favourite. When it was first released in 2002 Stronghold Crusader put a unique twist on the gameplay of the original Stronghold by focussing on skirmish gameplay and replayability above all else. “Ready when it’s ready”, Crusader 2 will define old school real time strategy with fiendish AI characters, fast-paced skirmish gameplay and new troops, traps and castles. After 12 years Firefly are returning to the desert to make the game they have always wanted to make, recapturing the original Crusader’s addictive, fast-paced gameplay in a new 3D engine. The amount chapels look only just "natural".Stronghold Crusader 2 is the long awaited sequel to Stronghold Crusader, a game many consider to be the definitive castle sim. (Thanks you were content with 20% blessing. You will imagine my feelings connected to implications of my statements. And a fire and the fear of further fires. The Invasions getting stronger and more frequent(?) when the castle has reached a rather frim state. And even the scripting - what a mastership in timing of events and multiple invasions. Invasions unfolding through the rocks, my maces spreading in groops to catch them. Iron next to the keep and I bravely started producing metal armours. Engineers guild available but almost no equipment. What a great mission! Deception everywhere. Tried the PYOK first, it turned into a die-at-your-keep, lol. Your answer moved me to play one more of these latest maps. Plays with both versions.If you need help just leave your questions here and i'll get back to you.Ĭomments ( All | Comments Only | Reviews Only ) The Hitman Maps 5 and 6 Shadow of the scorpion v1 is place your own keep-the only two people are his lordship and the jester,who got seriously lost on the way back from the tavern and instead of looking for the castle he decided to build a new one! Map 2 is a 'working map'-much easier or is it? Map4 Al-Khe'sir a cede only scenario,with many invasions and other events. Map3 Al-Hanak ,the multiplayer version-for best results play on the left side of the map.I have made a few changes so the ai can build their castles-suitable for those lords who have small keeps. Map2-Al-Hanak, a place your own keep scenario,but be careful where you settle! Greetings everyone.I am now able to upload my last few maps for crusader in one big map-pack!
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